FUDGE, the Freeform, Universal, Do-it-yourself Gaming Engine, is a roleplaying system designed by Steffan O'Sullivan and published by Grey Ghost Games in 1995. Flexible mechanics and generous licensing agreements have contributed to the use of FUDGE rules in a variety of genres.
Related categories 1
Sites 10
Fudge Links
An introduction to Fudge, and a large collection of annotated hyperlinks, maintained by Steffan O'Sullivan, the game's creator. FUDGE stands for Freeform, Universal, Do-it-yourself Gaming Engine.
Dead Sea Murder
An adventure book for the FUDGE Terra Incognita historical game. Travel to Palestine in the 1930s to solve a murder and find the Dead Sea scrolls.
Five-Point Fudge
A character generation system for Fudge, designed to make Fudge character-building more accessible for newcomers.
Fudge Designer's Notes
The history of the game, from conception to publication, and every stop in-between, by Steffan O'Sullivan.
Fudge FAQ
Frequently Asked Questions about Fudge.
FUDGE Net-Bestiary
A large collection of animals and monsters for Fudge, compiled from the Fudge mailing list.
Fudge, Circa 1993
The "historical" December 1993 version.
Medieval/Fantasy Weapons for Fudge
A listing of dozens of low-tech implements of destruction, and their Fudge statistics.
Mike's FUDGE Page
A collection of Fudge resources including campaigns, optional rules, HTML versions of Fudge itself, and some Java applications.
Myst Reinterpreted
Interpretation of the Myst books and video games. Contains game information, characters, and rules.
Last update:
October 27, 2016 at 6:24:03 UTC